Lua - MessageFrame:AddMessage
글 작성자: 써니루루
ref : http://www.wowwiki.com/API_ScrollingMessageFrame_AddMessage
Outputs text to a local MessageFrame, with optional color id.- Updated in 2.4.2
MessageFrame에 문자열을 출력한다, 옵션으로 색상 아이디를 포함해서. - 2.4.2 버전부터 지원
MessageFrame:AddMessage(text[,r,g,b[,id][,addToStart]]);
Parameters
Arguments
- (String text, Number red, Number green, Number blue, Number id, Boolean addToStart)
-
- text
- The string message to output
- r
- The intensity of the red component. A number between 0.0 and 1.0
- g
- The intensity of the green component. A number between 0.0 and 1.0
- b
- The intensity of the blue component. A number between 0.0 and 1.0
- id
- A number that classifies the line of text, for later changing the color
- addToStart
- Boolean - Set to true to add the message to the start of the MessageFrame as if it was the first printed message - New in 2.4.2.
Returns
-
- nil
Example
DEFAULT_CHAT_FRAME:AddMessage("Testing", 1.0, 0.0, 0.0);
Outputs "Testing" on a single line in your default chat window -- in red.
DEFAULT_CHAT_FRAME:AddMessage("AddOn Loaded!", 0.0, 1.0, 0.0, nil, true);
Outputs "AddOn Loaded!" at the start of your default chat window -- in green.
Escape Sequences
It is also possible to control the text of parts of lines in the MessageFrame with escape sequences in text.
Set color
Syntax:
|cAARRGGBB colored text
Example:
|cFFFF0000This Will Be In Red
Reset color
Syntax:
|cAARRGGBB colored text |r uncolored text
Example:
|cFF00FF00In Green|rDefault Color
See also
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